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ABOUT

Graduated on computer science in 2005, after several experiences I have integrated the videogame industry in 2008.

 

At Ubisoft Casablanca studio, I worked as a Level Designer / Game Designer in casual game projects as well as a AAA game projects, and also in mobile game segment.


Then I worked as a Game / Level Designer at RymGames on the The Dark Occult project.

 

Lately I have integrated Aesir Interactive as a Game Designer on Police Simulator: Patrol Officers project.

 

 

In some words, i like creative design, I'm self-taught, I enjoy teamwork, and I try to overpass my self and learn more and more. 

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