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Title: Rabbids 3D
Genre: 2D Platforming Game
Platforms worked on: Nintendo 3Ds
Release date: March 31, 2011
Working period: April 2010 to Junuary 2011
(9 months) Prod + debug
Company: Ubisoft Casablanca studio
Role: Level Designer
Used tools: Onyx Mosaïc tool 2
Raving Rabbids travel in time
Mission:
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Create maps with rationalized GPE (15 maps).
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Create World map system.
Rabbids 3D
History goes 3D Trailer
I made the tutorial level

Other maps :
![]() LD map | ![]() LD map | ![]() LD map |
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![]() LD map | ![]() LD map |
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