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Title: Rabbids go home
Genre: Puzzle Game
Platforms worked on: Nintendo Ds
Release date: November 01, 2009
Working period: December 2008 to March 2009
(3 months) Prod
Company: Ubisoft Casablanca studio
Role: Level Designer
Used tools: Adobe Flash CS3 / RGH map editor
Rabbids Go Home
Mission:
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Create puzzle maps, with rationalized GPE.
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Create Gamesystem prototype with Adobe Flash.
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Create Menu Prototype with Adobe Flash
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Difficulty setting.
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Debug.
Rabbids Go Home (DS)
Launch Trailer
Menu Prototype
with
Adobe Flash CS3 & Action script 2.0
Interactive GameSystem Prototype with Adobe Flash CS3 and Action script 2.0
Example of a puzzle map.
Example of a puzzle map.
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