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Title: Rabbids go home

 

Genre: Puzzle Game

 

Platforms worked on: Nintendo Ds

 

Release date: November 01, 2009

 

Working period: December 2008 to March 2009

                            (3 months) Prod

 

Company: Ubisoft Casablanca studio

 

RoleLevel Designer

 

Used tools: Adobe Flash CS3 / RGH map editor

Rabbids Go Home

Mission:

 

  • Create puzzle maps, with rationalized GPE.

  • Create Gamesystem prototype with Adobe Flash.

  • Create Menu Prototype with Adobe Flash

  • Difficulty setting.

  • Debug.

Rabbids Go Home (DS)

Launch Trailer

Menu Prototype

with

Adobe Flash CS3 & Action script 2.0

 

Interactive GameSystem Prototype with Adobe Flash CS3 and Action script 2.0

 

Example of a puzzle map.

Example of a puzzle map.

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