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Rayman Origins
Title: Rayman Origins
Genre: 2D Platforming Game
Platforms worked on: Xbox360
PlayStation3
Nintendo 3DS
Release date: November 25, 2011
Working period: March 2011 to September 2011 (6 months) Prod + debug
Company: Ubisoft Casablanca studio
collaborating with Ubisoft Montpellier
Role: Level Designer
Used tools: Ubi Art Framework

Mission:
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Create platforming Gameplay maps.
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Create bonus maps.
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Create chest maps (forced gameplay).
Rayman Origins' Trailer
2D platformer maps :
![]() LD Map | ![]() LD Map | ![]() LD Map |
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![]() LD Map |
Music chest map (forced gameplay) :

Chest map on music world.
A lot of work and fun on this one !
Bonus maps :
![]() Pacman map | ![]() Donkey Kong map |
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Pacman map start at 3:38
Donkey Kong map start at 8:18
Other bonus maps:
![]() Bonus map | ![]() Bonus map | ![]() Bonus map |
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![]() Bonus map | ![]() Bonus map |
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