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Rayman Origins

Title: Rayman Origins

 

Genre: 2D Platforming Game

 

Platforms worked on: Xbox360

                                      PlayStation3

                                      Nintendo 3DS

 

Release date: November 25, 2011

 

Working period: March 2011 to September 2011                               (6 months) Prod + debug

 

Company: Ubisoft Casablanca studio 

                  collaborating with Ubisoft Montpellier

 

Role: Level Designer

 

Used tools: Ubi Art Framework

Mission:

 

  • Create platforming Gameplay maps.

  • Create bonus maps.

  • Create chest maps (forced gameplay).

 

Rayman Origins' Trailer

2D platformer maps :

mu_b4_4.jpg

LD Map

mu_b4_3.jpg

LD Map

mu_b4_1.jpg

LD Map

mu_b4_2.jpg

LD Map

Music chest map (forced gameplay) :

Chest map on music world.

A lot of work and fun on this one !

Bonus maps :

ocean pacman.jpg

Pacman map

mo_dk.jpg

Donkey Kong map

Pacman map start at 3:38

Donkey Kong map start at 8:18

Other bonus maps:

shiftingsand.jpg

Bonus map

ocean_cage2.jpg

Bonus map

ocean_cage.jpg

Bonus map

mo_pool.jpg

Bonus map

mo_cage.jpg

Bonus map

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